Hello again
Hello again!My name is Frank DeLise, senior product manager in M&E. Today I am excited to share with you some sneak peaks on some of the projects I have been working on.The first of which is for...
View ArticleProject Geppetto Update
Hi all,Today I am excited to show you some progress to codename geppetto, a tool that allows you to add life to animations by populating it with crowds of people.We have made some significant progress...
View Article3ds max sneak peak - Image Based Lighting
Hi all,Check out the latest with Mental Ray, 3ds max and image based lighting.Now you can get some amazing results with decreased render times using Image Based lighting in mental ray.Check out the...
View ArticleEUE 2013!
Hi all,Dont forget EUE 2013 is here! As usual the team there is setting up a great event with an amazing speaker lineup.Check it out here,
View ArticleMaya LT, polygons, Unity and more.
Hi all,I am super excited about the reception of Maya LT thus far, its off to a great start and indie developers are putting it through its paces.For those of you that are not familiar with Maya LT,...
View ArticleMaya LT Extension 1 available
Hi all,The first Maya LT extension is available and its packed with goodies. Check it outCheck out the area page of Maya LT hereFeature SummaryUncapped poly export and direct “Send to Unity”...
View ArticleFree FBX Review 1.1 is live!
Hi all,The latest release of FBX Review 1.1 is now live. FBX review is a free viewing application for Windows 7 and Windows 8 Store. View all types of models, animation, textures, DX shaders and more...
View Article3ds max - Industrial Toys
Hi all,So over the last year I have been working with the team over at Industrial Toys who are making one of the coolest mobile games, Midnight Star.Not a big surprise given that one of the co-founders...
View ArticleMaya LT 2014 Extension 2 is here!
Maya LT 2014 Extension 2 is here! We have now released 2 great product updates in less than 100 days since the initial launch and it is all thanks to the excellent feedback that we’ve gotten from our...
View ArticleGDC 2014 Update
Hi all,What an awesome GDC, lots of great new tech and craziness in the game engine space. Its a great time to be a game developer.If you werent there, we showed off the 2015 releases of Max, Maya,...
View ArticleMaya LT on Steam!
5 Cool things about Maya LT on Steam Today we've announced that Maya LT is coming to Steam on April 22. This means you'll be able to purchase Maya LT directly from the Steam store, and it offers...
View ArticleFBX Review on iOS!
FBX Review is now on iOS and Mac OS X!We’re off to a great start on the Games Team this year. We’ve released the 2015 version of Maya LT, we put Maya LT on Steam, and I’m happy to announce that FBX...
View ArticleMaya 2017 Workspaces
Matthew gives a quick tutorial on the new Workspaces feature in Maya/Maya LT 2017.
View ArticleVolumetric Clouds
A small log of the development process of the plugin. Also, you can try it out for yourself or look at the code by downloading the Stingray plugin. Feel free to contribute!
View ArticleThe Player as an Actor: What VR Means for Narrative Design in Games
A short essay on virtual reality and how it will change the way we design games and interactive narrative experiences.
View ArticleAugmented Reality and Vuforia: What Does it Mean For the Future of Gaming?...
The phenomenal success of Pokemon GO has brought augmented reality gaming back into the mainstream. The Vuforia SDK has become synonym with augmented reality, in this series of posts, we will learn why...
View ArticleVRGO - Episode 1 - Pre-production
VRGO is a new series on VR game development. In this episode, we'll meet with Rocket 5 Game Studios and discuss preproduction for a Unity HTC Vive VR game project.
View ArticleVRGO - Episode 2 - The VR Prototype
In this week's episode we look at the early prototype gameplay and have a first look at some of the 3D assets.
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